No More Heroes: Heroes' Paradise
Product Details
- Shipping: This item is also available for shipping to select countries outside the U.S.
- ASIN: B002I0K7ZI
- Product Dimensions: 5.4 x 6.7 x 0.6 inches ; 4 ounces
- Media: Video Game
- Release Date: August 16, 2011
By : Konami
List Price :
Price : $18.99
You Save : $11.00 (37%)

Product Description
Amazon.com Product Description
No More Heroes: Heroes' Paradise is a third-person, single player Hack 'N' Slash Action-Adventure game for play on the PlayStation 3 gaming system. An enhanced port of No More Heroes, the 2008 hit for Wii, No More Heroes: Heroes' Paradise contains all the action, attacks, characters, missions, side missions and side-jobs that were playable in the original game, plus a whole lot more only available through this Next-Generation port. These new features include: dramatically improved graphics, PlayStation Move support, additional game modes, missions and side-jobs and new boss challenges and downloadable content.
No More Heroes Comes to Next Generation Gaming
For the first time No More Heroes franchise history, fans of the exciting hack and slash series will have the opportunity to see Travis Touchdown in rich high definition graphics as No More Heroes: Heroes' Paradise makes its first appearance on a next generation console in North America. In No More Heroes: Heroes' Paradise, players journey through the sunny city of Santa Destroy as Travis Touchdown, battling to eliminate some of the world's deadliest assassins. Equipped with a razor sharp Beam Katana sword, players start off as the 11th ranked assassin in the world and try to move up the ranks to position themselves as the ultimate killer. During the course of the game, players encounter Sylvia, a mysterious woman from the United Assassins Association, who arranges fights with other higher ranked assassins to help Travis become the number one in the world. Players will either ride through the town on Travis' trusty motor bike or travel on foot to arrive at Travis' next assignment.
Gameplay
Using either a normal PlayStation 3 controller or the PlayStation Move motion-detecting unit, players have access to a wide range of physical assaults and katana attacks, with each bout tracked by a dynamic camera that showcases the game's stunning visuals and cinematic fight sequences. By varying the grip and control of the Beam Katana and the timing of their attacks, players have a wide range of moves at their disposal to help Travis battle and defeat his enemies. Defeated foes can also be dispatched with stunning finishing moves, allowing Travis to cement his rising reputation with a series of breathtaking kills.
Attacks, Missions and Modes
Travis' progression is enhanced via a series of sub-missions as well as the ability to hone his skills and upgrade his weapon within the lab. Santa Destroy is a living, breathing place, and your anti-hero can enter shops, visit a gym to train, and collect special icons that will enhance his attack options. As players progress through the game, they will have the opportunity to complete deadly missions and side jobs as they make their way up the ladder of the United Assassins Association.
Aside from the side missions, players will also be able to enjoy newly added game modes like "Rebout Mode" where former foes can be challenged again. Also, players will have the opportunity to encounter additional boss characters that were not available in the original episode, but will be on the PlayStation 3 version of the game. Additionally, "Viewer Mode" is also available allowing players to re-watch infamous cut scenes in crystal clear HD graphics. With its stunning visuals, additional levels of action, improved AI and an incredible level of control, No More Heroes: Heroes' Paradise represents a welcome return for one of gaming's most daring creators.
Key Game Features
- Complete Deadly Missions and Side-Jobs - Play through a myriad of missions and part-time jobs as you make your way to the top of the United Assassins Association
- Compatible with Playstation Move - Use Travis's Beam Katana skills with PlayStation Move's accurate movement recognition technology and cut through waves of enemies
- Enjoy Newly Added Game Modes - Enter "Rebout Mode" to challenge your former foes and compare your scores with players around the world, or enjoy "Viewer Mode" where you can watch infamous cut-scenes
- All-New Boss Challenges - Enjoy crystal-clear HD graphics as you slash your way through the original 10 bosses from No More Heroes
- Collect Exclusive Downloadable Content - Customize your game with new content including exclusive customizations and upgrades
Additional Screenshots
Play as Travis Touchdown as you fight to become the world's 1 Assassin! Use Travis's lethal beam katana to eliminate the top 10 ranked skillful killers of the United Assassins Association. After defeating his original boss, Helter Skelter, Travis takes the position of the 11th ranked hitman and begins his meteoric rise to the top!
No More Heroes: Heroes' Paradise
Product Features
- Play through a myriad of missions and part-time jobs as you make your way to the top of the United Assassins Association
- Use Travis's Beam Katana skills with Playstation Move's accurate movement recognition technology and cut through waves of enemies
- Enter "Rebout Mode" to challenge your former foes and compare your scores with players around the world
- Enjoy crystal-clear HD graphics as you slash your way through the original 10 bosses from No More Heroes
- Customize your game with new content including exclusive customizations and upgrades
Customer Reviews
As a long time fan of the original NMH on the Nintendo Wii, I was happy to see the PS3 "Heroe's Paradise" port make it to the NA market.
This review focuses on the port and its differences from the original rather than the game itself and is intended for those who have already played NMH on the Nintendo Wii.
SCE's addition of the Move made it an obvious candidate for Move support as NMH was one of the handful of games I personally found to be enhanced in the fun factor on the Wii due to the addition of motion controls. In all fairness these are basically limited to vertical shaking (to recharge the Beam Katana), rapid circular motions (during weapons clashes) and motion specific slashes (finishing moves or throws), but I still found them more satisfying than basic game pad controls. Many of the mini-games dispersed throughout NMH also make fair use of motion controls, which have, for the most part, been replicated with the Move.
While the game is fully playable with both the original SIXAXIX controller or the DS3, the game may lose some of its charm for those who originally played it on the Wii, so for those players, Move is the preferred controller choice.
Despite the better technology utilized by the PS Move over that of the original Wii motion controls (back in Q1 2008), there are some flaws with the PS3 port, in particular, responsiveness. This was never an issue with the original Wii code yet the failure to recognize user input flawlessly with the PS Move has been an issue regularly during play testing, whether that's due to the tolerances being tighter or simple unoptimized port code, I can't comment.
What the port does offer over the original is 1280x720 native output resolution, which is quite an improvement over the original's 720x480. Small details and distant object renders are now visible and the general issue of jagged/stepped pixel visuals (which are simply characteristic of any game on the Nintendo Wii) has been drastically reduced on HD displays. Texture-wise, I'm noticing bump maps where there were either none or just weren't noticeable on the Nintendo Wii, making the characteristic NMH flat shaded texture work look considerably less flat.
Additions the the Heroe's Paradise edition include new "dream sequences" spaced in-between boss fights, featuring characters from NMH2: Desperate Struggle, which can be unlocked to play against in the new score centric boss fight mode (scores uploaded to online leaderboards). Also added was the ability to watch cut scenes after they have been unlocked while in Travis' apartment, a minor (and somewhat hidden) feature that is nonetheless a welcome addition for those who enjoyed NMH for the over the top storyline and cut scenes.
Other negatives include a significant amount of frame tearing under many conditions (something that was a non-issue on the Wii's SD visuals) which points to poorly optimized code as the visuals of NMH are anywhere between extremely modest and sub-par for a console that features games with visuals such as Killzone 3, Uncharted 2, etc. Intentionally stylized was where the art direction went with NMH (much like Valkyria Chronicles or the more recent Catherine) rather than any attempt at photorealism, yet this works perfectly for the manga/anime style story of Travis Touchdown and No More Heroes.
As a budget title, NMH is worth a second trip for PS3 owners who enjoyed the original (it was this reviewer's most played Wii game dating back to Q1 2007) due to the enhanced resolution, modestly updated visuals and minor additions. For those who haven't, even as a game that dates back to 2007, the bizarre storyline and over the top characters will still appeal to many, particularly those who delve into the odder side of Japanese pop culture and anime.
While not a perfect port (it's actually fairly flawed due to the screen tearing issue, slower game save times, and Move controller responsiveness that is actually worse than that of the Nintendo Wii Remote), it is still No More Heroes and the world of Santa Destroy looks sharper and more detailed than it ever has.
I hate the term, but No More Heroes could certainly be called a "guilty pleasure." Crass language, over-sexed characters, glitchy graphics... But honestly, I loved this game on the Wii and I love it more on the PS3. The graphics have vastly improved coming over to the world of HD, but they're still average when compared to the PS3 library of games. The horrible bike driving remains, and some extra boss battles from NMH2 have been added. The game works well with the PS Move, but I'm enjoying playing it with a standard controller, for accuracy's sake.
And really, the awful translations and dialogue really are part of the charm of this game. Santa Destroy is a bland city, but for some reason I love it, and the story that's being told. For $40, this probably isn't a good buy, but for $30 and under it's a worthy addition to your collection if you have a dark sense of humor.
No More Heroes: Heroes' Paradise
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